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AI Insights · Timothy · January 2022

Top 5 Cooking Games on Android in Italy: Q4 2021 Performance

Discover the performance of the top 5 cooking games on the Android platform in Italy during Q4 2021. From weekly revenue to active users, here are the key trends.

Top 5 Cooking Games on Android in Italy: Q4 2021 Performance

During the fourth quarter of 2021, the top 5 cooking games on the Android platform in Italy exhibited notable performance metrics. These games, ranging from revenue to active users, showcased varying trends that highlight their popularity and engagement levels. Here’s a closer look at their performance:

My Cafe — Restaurant Game experienced fluctuations in weekly revenue, starting at approximately $12K at the end of September and peaking at around $13.8K in the week of December 20. Weekly downloads saw a notable increase, reaching about 3.2K in the last week of December. The game maintained a steady rise in weekly active users, growing from 8.3K at the end of September to over 10K at the end of December.

Cooking Diary® Restaurant Game had a stable revenue throughout the quarter, with weekly earnings ranging between $5.8K and $7.8K. Downloads peaked in early November at 1K but saw a decline towards the end of December. The active user base saw a significant drop from 12.8K in late September to approximately 10K in mid-December, although it rebounded slightly to 10.3K by the end of the quarter.

Cooking Madness: A Chef's Game showed a consistent revenue pattern, with weekly earnings hovering around $5K to $6.7K. The game experienced a surge in downloads, peaking at 13.7K in the final week of December. Active users demonstrated a robust presence, starting at around 80.7K in late September and reaching 85.2K by the end of December.

Bingo Frenzy™-Live Bingo Games had modest revenue figures, ranging from $1.2K to $1.9K throughout the quarter. The number of downloads remained relatively low, peaking at 497 in late September. Active users showed a slight decline, moving from 4.4K at the end of September to around 3K by the end of December.

Cooking Fever: Restaurant Game maintained steady revenue figures, ranging from $947 to $1.5K. Downloads saw an upward trend, peaking at 8.5K in the last week of December. The game’s active user base remained strong, starting at 35.4K in late September and ending the quarter at 40K.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022